A Discount 3D Interaction Technique for Public Displays
Authors: Krzysztof Pietroszek, Anastasia Kuzminykh, James Wallace, Ed Lank
Abstract
We introduce and formally evaluate smartcasting: a smartphone-based Ray Casting implementation for 3D environments presented on large, public, autostereoscopic displays. By utilizing a smartphone as an input device, smartcasting enables “walk up and use” interaction with large displays, without the need for expensive tracking systems or specialized pointing devices. Through anempirical validation we show that the performance and precision of smartcasting is comparable to a Wiimotebased raycasting implementation, without requiring specialized hardware or high-precision cameras to enable user interaction.
Proceedings of Computer-Human Interaction Special Interest Group of the Human Factors and Ergonomics Society of Australia, Sydney, 2014 ACM